Related: Pokemon Go Players Are Sending
Related: Pokemon Go Players Are Sending Oct 10

Related: Pokemon Go Players Are Sending

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ItArsquo;s the next paragraph, however, which is more damning, and perfectly summarises their whole blog: Aldquo;EA's bright and shiny new corporate trademark is Alsquo;Challenge Everything.Arsquo; Where this applies is not exactly clear. Churning out one licensed football game after another doesn't sound like challenging much of anything to me; it sounds like a money farm. To any EA executive that happens to read this, I have a good challenge for you: how about safe and sane labor practices for the people on whose backs you walk for your millions?Ardquo;

LetArsquo;s break that down to how it applies to modern development. EA churning out annual football games? Check. Unsafe and insane labour practices for the developers while executives rake in millions? Not necessarily the case at EA specifically, but crunch is still widespread in the industry today. Developers are burning out and leaving the industry before their primes, and we as players lose out because of that.

The anonymous EA spouse continues to explain how their partner accepted a job at EA when their previous studio collapsed, apparently due to publisher interference. However, no sooner than they arrived, EA started implementing heavy crunch to meet strict deadlines. Within weeks, he was subjected to something referred to as Aldquo;mild crunchArdquo; or Aldquo;pre-crunchArdquo;, which resulted in working eight hour days, six days a week. This apparently went on for months, in order to prevent any serious crunch right at the end of development.

The serious crunch happened anyway. Soon this poor dev was working twelve hour shifts six days a week. This is when teammates dropped out with illness, and the effects of weeks of relentless work caught up with them. At the time the EA Spouse wrote the blog post, their partner was working 85 hours a week. Aldquo;The current mandatory hours are 9am to 10pm Andash; seven days a week Andash; with the occasional Saturday evening off for good behavior (at 6:30pm).Ardquo;

This has a profound effect on game devs, which the EA Spouse again summarises perfectly. Aldquo;The stress is taking its toll,Ardquo; they write. Aldquo;After a certain number of hours spent working the eyes start to lose focus; after a certain number of weeks with only one day off fatigue starts to accrue and accumulate exponentially. There is a reason why there are two days in a weekend Andash; bad things happen to one's physical, emotional, and mental health if these days are cut short. The team is rapidly beginning to introduce as many flaws as they are removing.Ardquo;

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10-Oct-2023 - 12:00 Start date
02-Mar-2024 - 12:00 End date
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